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NEW! Change Deck 0.6

Ghostly greetings and spooky salutations! For our main reward for patrons in October we have a big update to the witchy wonderment that is Change Deck!

We’ve added a whole new mode of play, involving card games, but not as you know them! Massive shout out to Lady Grove on this one, who did the bulk of the coding while I twiddled away with 3D boobs.

The key additions are:

  • New game mode: The Academy! A rouge like tournament where you upgrade your deck as you go!
  • New style of play, which I call two-mult. I’m not sure if it exists anywhere else, but it came to me in a dream, so I’m running with it.
  • 20 new transformation animations, spanning BE, GTS, FMG, lactation, helium, belly, butt growth and futa.
  • 11 new characters with animated sprites, with two possible transformations per character.
  • 8 new locations
  • Dozens of new lines of dialogue
  • 20 new gallery unlockables

I hope you all enjoy it as much as we have building it. It might seem daunting at first, but we developed it with the idea that not every run will win, so you should get a good sense of accomplishment if you do.

Get yourself a copy on Patreon!

Content Catch Up – November 2026 Edition

Welcome one and all to the penultimate round of the year, where we all take a deep breath before taking on the end boss of 2026 – time itself!

Time has been playing it pretty coy so far, throwing in a quick jab of a day here and a week uppercut there – but we all know it plays the long game, and is the comeback kid with 100% KO rate so far! Will this year fare differently? Only time… will tell.

Speaking of time, it has been an age since we last visited our ongoing series Cursed, with a whole year and a half since episode 9. We’ve got some spoilers for what ep 10 has in store this month if you’re looking to whet your appetite.

Looking for more than a taste? You can always revisit eps 1-9, (which personally I’ve found hit differently if you’ve 100%ed Bountiful Harvest. Otherwise check out the smorgasbord of bouncing boobs below while you wait!

LATEST:

COLLECTIONS:

You can also search by collection. Here are a couple of popular ones: Cursed // The Pill // Bountiful Harvest // Change Deck // Ample Chests // Standalone BE Animations //  Comics

For the full archive link list head to patreon/begrove

Teaser The Pill Ending – Alley Oop

Trish is getting ahead of the game by taking ‘personal growth’ literally! A giant sized amount of fun will be had in this animated ending! (Alright, I’ll leave the rest of the puns to Trish in the story). Get the full animation on Patreon!

Shout out to our VAs OolayTiger as Trish and Gina Galore as the narrator, who both did an incredible job.

This latest clip is part of the ever growing collection of BE content available exclusively as part of the Sweater Stretcher tier on Patreon, which has dozens of other BE animations, games and comics including the latest version of The Pill.

This particular animation took advantage of our new found skills in mocap.

And yes, that is Belle on Trish’s team! This ending features breast expansion and giantess growth.

The Pill Ending Alley Oop

The Future for Bountiful Harvest

Bountiful Harvest new release on patreon

We recently announced the release of Bountiful Harvest version 1.0, hopefully you’ve had a chance to play the latest version.

You might be wondering though what 1.0 means in real terms for you as a player – well the core aspect is that our story arc in Bountiful Harvest is now complete. From here any new story elements from the various characters will be placed into future games (or continued in one of our non-1.0 games). However that doesn’t mean that we’re moving on from it completely.

Items in the roadmap of Bountiful Harvest’s further improvements include:

  • Increase the maximum size of Belle’s growth
  • Bulk selling items from the inventory
  • Luca can return to Erdenvale after her quest is complete
  • Luca’s information added to stats page
  • Additional variances in conversations
  • Labelling on pots for plant type
  • Additional pots available for growing

These additions will be worked on around other projects, released to patrons as a secondary rewards when they are ready.

A massive thanks to everyone who has supported us through months of development, it has been a true joy to be able to dedicate substantial time to making this game something we’re so proud of. However, while Bountiful Harvest 1.0 may now be ready for you to enjoy, that doesn’t mean the growth train stops, and nor do we!

We may not be working on a video game right now but we’ve still got lots of breast expansion goodness to share with you.

Bountiful Harvest features breast expansion, ass expansion, futa, lactation, height growth, giantess, FMG, helium inflation, demon, penis enlargement and gender bender elements. The video game is available for PC, Mac and Android using the Ren’py engine. Grab the latest version on Patreon or try the older, free version on itch.

Release of Bountiful Harvest version 1.0

Bountiful Harvest version 1.04 is here! After months of work I’m excited to share with you what we’ve been working on since the last major update (version 0.3).

New Content

  • Erdenvale – a brand new city, fully animated with 5 new maps and 8 new zones, for both Belle and Luca to explore
  • 14 new characters to meet (and transform), from the highs to the lows of society
  • 9 new Helios Spheres to find, bringing the total to 25
  • Belle can now gift potions to even more villagers with different effects
  • Added a new “powerup” mind-scan minigame, with 7 new transformations
  • Foraging minigame – now a skill-based minigame with more rewards and powerups available
  • Luca has her own, new inventory and items to discover, each with a use in solving puzzles
  • New stats page to track your progress and uncover secrets
  • Added a gallery to rewatch the various videos unlocked in the game

Story & Polish

  • Farm and outskirts maps remade for higher quality visuals
  • Complete UI revamp – consistent buttons, more inventory access points, and updated guides
  • Hundreds of new lines of dialogue and indicative voice throughout
  • New characters to meet (and doink) in the Mystic Glades
  • A vast number of bug fixes and realignments from previous versions.

Serving as a continuation of our game The Pill, and a prequel to our animated series Cursed, (both also available as part of the Sweater Stretcher tier) Bountiful Harvest is another addition to an entire transformation universe! The video game is available for PC, Mac and Android using the Ren’py engine. Grab the latest version on Patreon or try the older, free version on itch.

Bountiful Harvest features breast expansion, ass expansion, futa, lactation, height growth, giantess, FMG, helium inflation, demon, penis enlargement and gender bender elements. There is a lot to love about Bountiful Harvest and I hope you have as much fun playing it as I did making it.

Bountiful Harvest new release on patreon

Behind the scenes – MoCap!

For those of you who have been around long enough, you might remember a thing Patreon used to have called “Community Goals”. One of our top tier goals was the pledge that I’d purchase a system to input motion capture into our vids to bring all the advantages that allows…

A little story, there’s a tl;dr at the bottom.

If you were around that long ago, you’ll also know that despite years of effort – much as I tried to get it to work, it failed. I’m heavily invested in the Daz Studio ecosystem (for all the character and set models), which does not easily allow for motion capture files to be added. I tried many things, getting Daz models into Blender which would allow it, doing the same with the software Houdini and iClone. Trying my hand back at Maya, which may have worked but was a crazy learning curve (and a hell of a cost investment).

I made some progress over time, but always hit a wall. I could get models into Blender! But the materials looked off. I was able to get characters back out of Blender so it would look right! But the animation was baked in and could not be modified. I could get a coder to write some scripts to get things working in Daz! Another dead end. But I remained optimistic, and since we had met the pledge tier I invested in a decently priced mocap suit, sure I’d eventually be able to solve the problem. After waiting weeks for delivery and two months being held in customs, we finally got it! But production goes on, so it was quietly put away, waiting for when I would finally crack the mocap problem.

After four years I hadn’t lost hope, but knew the odds were getting thin. Programs like Daz are getting long in the tooth, and updates are few and far between. Either I needed to completely re-think my content creation pipeline, or make peace with my old style animation techniques. Out of the blue I was finally introduced to a new upstart program for animating. It had new world smarts and best of all had a feature to send the animation data back to Daz Studio! I’ve used it a number of times recently, mostly for big action movements, and the results were okay. Not great for finicky things like mouth movement, so it was a tool but not a game changer, but it rekindled my hope of hunting down the elusive motion capture beast!

After dedicating time recently to really sit down with it and figure out how everything could talk to each other (shortest answer, give everyone even more money), I finally succeeded! The first results aren’t exactly Golum, and I’m not exactly Andy Serkis but the fundamentals are there! What you see here is one of 25 clips I recorded for various uses within the Bountiful Harvest update. We’ve added it into a Bountiful Harvest recent update and are using it in an upcoming animation so are already seeing it action. Its a lot of readjusting how we do things so its slow, hopefully once we get in the grove we’ll be a lot faster.

tl;dr We finally have a working mocap suit to help make animated content!

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