You’ve already met the crew added in version 0.2 and those new to version 0.3 all in Ample Chests for your expanding pleasure, now meet their troublesome adversaries: the pirates!
Capturable pirates are being introduced as a new mechanism to allow for an expanded crew roster. These mischievous miscreants will be able to perform the same function as regular crew, however will only last holding the idol for one day before scampering off (or, instead choose to turn them in for that sweet sweet bounty cash!)
Ample Chests features breast expansion, ass expansion, lactation, futa, TG, belly inflation, helium inflation, FMG and more! We’ve also added new expansion levels for all crew mates
We’ve spent the last two months of work on our Patreon bringing a new dimension to our BE / transformation game “Ample Chests!” If you played version 0.1, you’ll know it as a pirate themed visual novel with plenty of BE, GTS, butt expansion, gender bender and more.
In version 0.3 we’ve changed the game (literally) by adding chapter 2, a roguelite adventure where you traverse various islands, play minigames to capture loot and fight off pirates.
The new chapter includes:
6 hireable crew, and 3 capturable pirates with a total of 46 transformation animations
115 animated character sprites
Over 2,500 lines of dialogue
26 items to collect and 2 currencies
2 minigames to play
Over 90 new music tracks and SFX
12 islands to unlock and explore
2 hub zones with animated maps where powerups and upgrades can be purchased
Overhauled UI
Expansion Themes Include: Breast expansion, ass expansion, height growth, hourglass, lactation, belly growth, futanari, gender bender and FMG.
In addition to these new faces, we’re also introducing a new mechanic with v0.3, which will be detailed a little more in tomorrow’s “Meet the Pirates”! Stay tuned.
New crew means new expansions – Ample Chests features breast expansion, ass expansion, lactation, futa, TG, belly inflation, helium inflation, FMG and more! We’ve also added new expansion levels for all crew mates
A new style of gameplay inspired a new group of crew to sign up for some potential shenanigans. Captain Ruby, Kally and Fayde are joined by returning crew member Simone (no one really knows why she’s back after her adventures in Chapter 1).
The new update is introducing a new way to play, involving non-linear location visits and progression akin to a rougelite or simplistic RPG.
We’ve introduced a map system (check it out here) which will see The Ruby Diamond travel from island to island doing minigames and explorations and bring back the booty, expanding their arsenal (as well as their arsenal).
As you might imagine this is a quite ambitious change, and I want to temper expectations as version 0.2 is really a ‘bedrock’ update, which gives us the fundamentals and tools to build from there (akin to the old Bountiful Harvest 0.1), but I’m excited as we’ve never tried anything of this nature before, and I daresay there are few other BE games that have tried it either!
Unlike chapter 1 where our characters are still images we’ve added animated transformations for our crew featuring breast expansion, hourglass expansion and height growth.
Ye can download the game at patreon.com/begrove as part o’ the Sweater Stretcher tier. Huzzah!
In September we did a big update to our video game Ample Chests, and there is more coming in October.
The original game was a visual novel in the same way as The Pill is – story heavy with minimal choices. This new update is introducing a new way to play, involving non-linear location visits and progression akin to a rougelite or simplistic RPG.
Attached is the map (first image as you find it in the beginning of the game, and the second image below you find it revealed as it is in the endgame. The Ruby Diamond will travel from island to island doing minigames and explorations and bring back the booty, expanding their arsenal (as well as their arsenal).
As you might imagine this is a quite ambitious change, and I want to temper expectations as version 0.2 is really a ‘bedrock’ update, which gives us the fundamentals and tools to build from there (akin to the old Bountiful Harvest 0.1), but I’m excited as we’ve never tried anything of this nature before, and I daresay there are few other BE games that have tried it either!
In addition to the maps we’ve added animated transformations for our crew featuring breast expansion, hourglass expansion and height growth.
Exciting times, and now back to miles of code. Ye can download the game at patreon.com/begrove as part o’ the Sweater Stretcher tier. Huzzah!